Culture Shocks: Jund was a three-card Secret Lair drop that reimagined the Jund-aligned Shock Lands with artwork inspired by Fiora, Innistrad, and Tarkir. Illustrated by Daarken, Seb McKinnon, and Adam Paquette, each land received a distinct visual treatment tied to one of those planes. The drop was part of the broader Culture Shocks series, which paired highly playable lands with alternate-art depictions of Magic's diverse worlds, making the release particularly appealing to collectors who valued both gameplay utility and plane-specific artwork.
Given the rarity and limited information on some bonus cards, this may not be a complete list of all potential bonus cards available in this Secret Lair.
Angrath, Captain of Chaos
Creatures you control have menace.
−2: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creatures you control get +1/+0.
+1: Add {R} or {G}. Creature spells you cast this turn can't be countered.
−2: Target creature you control fights target creature you don't control.
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.)
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.
−2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this token deals damage to a planeswalker, destroy that planeswalker."