Time Trouble Two continued Teferi’s chronomantic mishaps by pulling Nissa, Narset, and Tezzeret into another time vortex. The three Planeswalkers were given retro frame treatments, creating a deliberate throwback aesthetic that complemented their time-traveling theme. Artwork by Kev Walker, Scott M. Fischer, and Alex Horley-Orlandelli gave each character a distinct interpretation while keeping the drop tied together by its playful retro concept.
The total value includes bonus cards only if all are guaranteed to be included.
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Lair Tracker Score
Overall Score
A weighted blend of the five category scores into a single overall grade for this Secret Lair.
Value
How today's market price compares to what this lair originally cost — based on its current sealed price and/or the value of its cards.
Historical
How this lair's price has trended over its time on the market, relative to what it originally cost.
Collectibility
How desirable this lair is to collectors — artist popularity, demand for the theme, and whether the market shows a real premium for it.
52
Playability
How much the cards in this lair actually get played in constructed formats like Commander, not just whether they are legal to play.
55
Uniqueness
How much this lair stands out — unusual foil treatments, novel mechanics, or exclusive bonus cards, not just new artwork.
50
Sealed Price
No price history yet
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Secret Lair Cards
Narset, Parter of Veils
Each opponent can't draw more than one card each turn.
−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever you tap a Forest for mana, add an additional {G}.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−1: Target artifact becomes an artifact creature with base power and toughness 5/5.
−4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
Given the rarity and limited information on some bonus cards, this may not be a complete list of all potential bonus cards available in this Secret Lair.
Hedron Archive
{T}: Add {C}{C}.
{2}, {T}, Sacrifice this artifact: Draw two cards.
A deck can have any number of cards named Shadowborn Apostle.
{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
As this artifact enters, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.