Secret Lair x Sonic: Turbo Gear brought the iconic equipment and vehicles of the Sonic the Hedgehog universe into Magic: The Gathering. The collection reimagined familiar pieces of equipment and artifacts as Sonic characters’ signature gear, from footwear and gloves to weapons and vehicles, with artwork by Mike Burns, Caleb Meurer, Sylvain Sarrailh, Evan Stanley, Jack Teagle, Tyler Walpole, and Tracy Yardley. Designed as a companion to Secret Lair x Sonic: Friends & Foes, the release offered a focused showcase of the series’ most recognizable gear.
The total value includes bonus cards only if all are guaranteed to be included.
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Lair Tracker Score
Overall Score
A weighted blend of the five category scores into a single overall grade for this Secret Lair.
Value
How today's market price compares to what this lair originally cost — based on its current sealed price and/or the value of its cards.
Historical
How this lair's price has trended over its time on the market, relative to what it originally cost.
Collectibility
How desirable this lair is to collectors — artist popularity, demand for the theme, and whether the market shows a real premium for it.
65
Playability
How much the cards in this lair actually get played in constructed formats like Commander, not just whether they are legal to play.
92
Uniqueness
How much this lair stands out — unusual foil treatments, novel mechanics, or exclusive bonus cards, not just new artwork.
52
Sealed Price
No price history yet
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Secret Lair Cards
Piko Piko Hammer (Hammer of Nazahn)
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip {4}
When this creature enters, create four 1/1 colorless Myr artifact creature tokens.
Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.)
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip {3}
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Given the rarity and limited information on some bonus cards, this may not be a complete list of all potential bonus cards available in this Secret Lair.
Master Emerald Shrine (Command Tower)
{T}: Add one mana of any color in your commander's color identity.