Secret Lair x God of War: Norse brought Kratos and Atreus’ journey through the Norse realms into Magic: The Gathering, focusing on their relationship as father and son following the death of Kratos’ wife. The collection reimagined familiar Magic characters and cards around figures from Norse mythology, including a reversible depiction of Mimir that could be played in two different forms. Its combination of the father-and-son story, Norse mythology, and unusual reversible treatment made it a distinctive crossover for God of War collectors.
The total value includes bonus cards only if all are guaranteed to be included.
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Lair Tracker Score
Overall Score
A weighted blend of the five category scores into a single overall grade for this Secret Lair.
Value
How today's market price compares to what this lair originally cost — based on its current sealed price and/or the value of its cards.
Historical
How this lair's price has trended over its time on the market, relative to what it originally cost.
Collectibility
How desirable this lair is to collectors — artist popularity, demand for the theme, and whether the market shows a real premium for it.
55
Playability
How much the cards in this lair actually get played in constructed formats like Commander, not just whether they are legal to play.
65
Uniqueness
How much this lair stands out — unusual foil treatments, novel mechanics, or exclusive bonus cards, not just new artwork.
75
Sealed Price
No price history yet
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Secret Lair Cards
Atreus, Impulsive Son
Reach
{3}, {T}: Draw a card for each experience counter you have, then discard a card. Atreus, Impulsive Son deals 2 damage to each opponent.
Partner—Father & son (You can have two commanders if both have this ability.)
Freya, Queen of the Valkyries (Iroas, God of Victory)
Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.
Whenever you attack with one or more Gods and whenever a God dies, you get an experience counter.
At the beginning of your end step, put a number of +1/+1 counters on target creature equal to the number of experience counters you have.
Partner—Father & son (You can have two commanders if both have this ability.)
Given the rarity and limited information on some bonus cards, this may not be a complete list of all potential bonus cards available in this Secret Lair.
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.