The total value includes bonus cards only if all are guaranteed to be included.
$68.65
Change in Sealed Value
70.82%
Change in Card's Value
71.67%
Ken, Burning Brawler (Aisha of Sparks and Smoke)
$4.74
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{R/W}: Aisha of Sparks and Smoke gains first strike until end of turn.
Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
E. Honda, Sumo Champion (Baldin, Century Herdmaster)
$5.00
During your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
Whenever Immard, the Stormcleaver enters or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one —
• Immard deals 4 damage to any target.
• Immard gains lifelink and indestructible until end of turn.
Zangief, the Red Cyclone (Maarika, Brutal Gladiator)
$10.17
Maarika, Brutal Gladiator must be blocked if able.
As long as it's your turn, Maarika has indestructible.
Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent.
Reach
Tadeas has hexproof unless it's attacking.
Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
Blanka, Ferocious Friend (The Howling Abomination)
$6.10
Haste
The Howling Abomination has trample as long as you've cast three or more spells this turn.
Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent.
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
{4}{R}, {Q}, Discard a card: Vikya, Scorching Stalwart deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card. ({Q} is the untap symbol.)
Multikicker {W/U}
When Zethi, Arcane Blademaster enters, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
Given the rarity and limited information on some bonus cards, this may not be a complete list of all potential bonus cards available in this Secret Lair.