The total value includes bonus cards only if all are guaranteed to be included.
$184.28
Change in Sealed Value
281.80%
Change in Card's Value
360.82%
Rose Noble
$6.94
Ward {2}
Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand.
At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn.
Whenever The Fifteenth Doctor enters or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand.
The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order.
You may have The Fourteenth Doctor enter as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.
Ward—Pay 3 life.
Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.
Given the rarity and limited information on some bonus cards, this may not be a complete list of all potential bonus cards available in this Secret Lair.
Sonic Screwdriver
$24.50
{T}: Add one mana of any color.
{1}, {T}: Untap another target artifact.
{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{3}, {T}: Target creature can't be blocked this turn.